Tag Archives: push and match

Back to App Development

After a month-long journeys and travelings across the country, becoming a Utah resident (bye, Pittsburgh!), I’m back to developing games.

I have a strict plan for myself to submit three new apps by the end of September. They are fruHarvest, a quiz about alkanes (a certain class of chemicals), and Push and Match (the names are subject to changing and extending).

Yesterday, I optimized the graphics in fruHarvest for iPad (now all pics are in normal, hd, and ipadhd resolutions), did the introductory screen with a dragon-gardener, and worked on several other minor things like icons, launching screens, fonts, etc. Hope to finish it very soon.

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First Followers – Game Center – Something Russian – Useful Links – Monsters Gardeners

I got started reading several WordPress “getting started” manuals. What I like about WP is the community. I just started blogging and three persons are already following my blog without any promotion from my side. I welcome The Gaming Grad, Opinionated Man, and Tanner Hawryluk. I decided that it would be polite to follow them back, though I’m not sure I’ll have time to read all their posts. I still have to figure out the difference between following and subscription. I’m fine with checking the WP Reader daily, and getting e-mails about every new post would be unnecessary.
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@asmolgam – Apple Badges – Testing Next Games

Yesterday, when I added the post to a developer blog, I noticed that WP allows you automatically share it on Twitter. When I registered asmolgam.com, I also signed for @asmolgam. Now they are connected. I’m not sure how effective twittering is for game marketing but let it be: I don’t have to feed it thrice a day. I suspect that nobody reads game-oriented blogs, or twitter, or fb (unless you published a blockbuster). I’m a bit reluctant to add asmolgam to Facebook. This guy’s design scares me.
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