Tag Archives: drawing

From Amino Acids to Greek Letters (and even further…)

Search for the best chemistry-related words brought an interesting discovery. There are still a lot of words with a high user traffic and relatively few apps associated with them. I noticed it accidentally for several Greek letters and an idea of a quiz about Greek alphabet came into my mind.
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More Fruits – Amino Acid Structures – Sales Increase

I’m busy with both real-life tasks and with reading about creation of apps. Today I’ll be very brief.
– I got an inspiration to draw more fruits and vegetables. Essentially I want to draw every thing that comes to my mind. Though some objects (cabbage!) are difficult to draw realistically, while others are a pice of cake (bell pepper!).
– I drew the structure of 23 amino acids (20 classical + selenocysteine + pyrrolysine + β-alanine). I refused to use Elementals and switched to a different editor. But it’s merely a beginning. I need much more chemical graphics, not saying about the implementation of the functional app.
– Thus, I found that it’s too early to read books and Wiki for “amino acid tips” that I want to introduce after every correct answer. I can write dozens of them, but it’s hard to choose which level of the user I’m targeting. Should I teach them that proteins consist of amino acid residues? Or must it be a trivial stuff for those who want to learn AA structures with the help of my app?
What Color is This Monster? was a paid app for 5 days. There is a significant increase in downloads today when it’s free again. 18 first days of July will be definitely more profitable than 18 days the game was on the App Store in June.

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Color Fruits – Chemistry Apps – First iOS App

First, I wrote a post every day. Then every other day. This time I’ve skipped two days without posts. It’s sad. Perhaps, I’m very busy with doing apps? I wish it was true. Here is a brief list of my recent accomplishments.

1) I scanned and colored all fruits and vegetables that I drew for fruColor game. I’m not sure that realistically looking fruits are the best choice for simple games but I’m satisfied with the result. Some of my fruits look very much alike the real things.
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Cocos or not Cocos – Drawing fruits

I continue thinking about the pros and cons of making the Amino Acids app using standard UI elements and Cocos. What Color is This Monster? is essentially a similar quiz, and it was written in Cocos. I had to draw all buttons and bars but I had more freedom. But that was a game, now I’d like to make a scientific application, and the design can be different. For example, I can allow the portrait-landscape rotation. Making a scrollable table of 20 amino acids would be also much easier than in Cocos. So the first goal is to play with standard elements in Xcode and prepare main screens to see how they look. Is there enough space for all buttons I plan to add? Can I add both an image and a label to one button? Only after I set on the basic design and the standard UI vs. Cocos dilemma, I’ll begin drawing all pictures and structures.
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