Category Archives: Developer Blog

More Fruits – Amino Acid Structures – Sales Increase

I’m busy with both real-life tasks and with reading about creation of apps. Today I’ll be very brief.
– I got an inspiration to draw more fruits and vegetables. Essentially I want to draw every thing that comes to my mind. Though some objects (cabbage!) are difficult to draw realistically, while others are a pice of cake (bell pepper!).
– I drew the structure of 23 amino acids (20 classical + selenocysteine + pyrrolysine + β-alanine). I refused to use Elementals and switched to a different editor. But it’s merely a beginning. I need much more chemical graphics, not saying about the implementation of the functional app.
– Thus, I found that it’s too early to read books and Wiki for “amino acid tips” that I want to introduce after every correct answer. I can write dozens of them, but it’s hard to choose which level of the user I’m targeting. Should I teach them that proteins consist of amino acid residues? Or must it be a trivial stuff for those who want to learn AA structures with the help of my app?
What Color is This Monster? was a paid app for 5 days. There is a significant increase in downloads today when it’s free again. 18 first days of July will be definitely more profitable than 18 days the game was on the App Store in June.

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Color Fruits – Chemistry Apps – First iOS App

First, I wrote a post every day. Then every other day. This time I’ve skipped two days without posts. It’s sad. Perhaps, I’m very busy with doing apps? I wish it was true. Here is a brief list of my recent accomplishments.

1) I scanned and colored all fruits and vegetables that I drew for fruColor game. I’m not sure that realistically looking fruits are the best choice for simple games but I’m satisfied with the result. Some of my fruits look very much alike the real things.
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Cocos or not Cocos – Drawing fruits

I continue thinking about the pros and cons of making the Amino Acids app using standard UI elements and Cocos. What Color is This Monster? is essentially a similar quiz, and it was written in Cocos. I had to draw all buttons and bars but I had more freedom. But that was a game, now I’d like to make a scientific application, and the design can be different. For example, I can allow the portrait-landscape rotation. Making a scrollable table of 20 amino acids would be also much easier than in Cocos. So the first goal is to play with standard elements in Xcode and prepare main screens to see how they look. Is there enough space for all buttons I plan to add? Can I add both an image and a label to one button? Only after I set on the basic design and the standard UI vs. Cocos dilemma, I’ll begin drawing all pictures and structures.
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Dotmatics Elemental – iFunBox – Doodle vs. Minimalist

Yesterday I took a break from blogging here because I was busy with real-life tasks and didn’t have much to say about app development. Since almost nobody reads these posts, I feel free to use blogging as an exercise in writing. Seriously, it’s the most significant piece in English I’ve written since the defense of my Ph.D. dissertation.
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Amino Acids – 1000 Apps – M-G – Widgets

Thinking about quizzes and recycling What Color is This Monster?, I came up with an idea of tests about the biologically important class of chemicals, amino acids. I always was reluctant and skeptical about chemistry apps. They cannot be blockbuster hits. There are maybe thousands rather than millions of users who can potential download these apps. Moreover, I wanted to show that I can do something outside my field of expertise. The fact that I was trained as a chemist doesn’t automatically mean that all I’m working on has to deal with chemistry.
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Forgotten Games Started – Blog Housekeeping – Choosing Keywords

BeVampired became a first installation for the Forgotten Games project. I played this game about a year and a half ago and found it quite addictive. So it was naturally to write first about the game I know well. The plan behind the project was to start the day with downloading a game nobody heard or wrote about, play it for an hour or so, and then write a review summing up my thoughts and impressions. It would be a great way to study gameplay and design ideas by others. Alas, I have to push myself harder to stick to this plan. Maybe, one game a week will be a promising beginning. I can’t promise anything. At least, I didn’t want to have an empty page with such a loud title. “Number of reviewed games is 1.”
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First Followers – Game Center – Something Russian – Useful Links – Monsters Gardeners

I got started reading several WordPress “getting started” manuals. What I like about WP is the community. I just started blogging and three persons are already following my blog without any promotion from my side. I welcome The Gaming Grad, Opinionated Man, and Tanner Hawryluk. I decided that it would be polite to follow them back, though I’m not sure I’ll have time to read all their posts. I still have to figure out the difference between following and subscription. I’m fine with checking the WP Reader daily, and getting e-mails about every new post would be unnecessary.
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@asmolgam – Apple Badges – Testing Next Games

Yesterday, when I added the post to a developer blog, I noticed that WP allows you automatically share it on Twitter. When I registered asmolgam.com, I also signed for @asmolgam. Now they are connected. I’m not sure how effective twittering is for game marketing but let it be: I don’t have to feed it thrice a day. I suspect that nobody reads game-oriented blogs, or twitter, or fb (unless you published a blockbuster). I’m a bit reluctant to add asmolgam to Facebook. This guy’s design scares me.
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WCiTM? – Meet Asmolgamrus – AdMob Mediation – and some personal stuff

The major achievement today is the transfer of What Color is This Monster? from its blogspot home to this site. I played briefly with WordPress and I’m impressed how better it is than blogspot for my goals. The heroes of the game (Lamper, Clocker, Stump-axer, Visitor, and Dragoner) now inhabit the top bar instead of the default picture with old books.

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Big Plans about Game Development Blog

This is the first post of my developer blog. I’ll try to write daily except on the dates when I’m traveling or super busy, or just don’t have much to say.

Today I registered asmolgam.com. This site will be a main link for all my apps and games. Besides the developer blog, I plan to review some simple free games about which nobody else is writing.
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